Welcome.I hope this a text and video Solution useful.Start this game Click window -- upper left corner Click rug -- triangular piece next to the green chest on the left right above the baseboard Turn right Click corner by the green chest -- piece in the corner right above the baseboard on the right wall Click right chair -- piece on the candle in the middle Turn right Click pillow on bed -- on headboard behind the pillow Click corner behind bed -- piece on the bottom of the headboard where it meets the carpet Turn right 2 times Click the clock -- piece on the first “ray” on the left (small triangular piece looks white) Click the fruit -- piece in the very right corner of the cabinet in that scene Click the plant -- piece on the middle leaf on the right just below where the leaf above touches it (about 3 in from the tip) Go left and put pieces in the mirror (they seem to need to go in with a certain order so keep playing with them) Click the door to leave Congratulations! Source: Escape Games 24
Welcome.I hope this a text and video Solution useful.Start this game swimming in toilet bowl drunk in shower right upper cabinet in living room very top of cabinet in l.r. behind grey things at top of cabinet in l.r. behind the plant in corner shelf above microwave in kitchen inside microwave in kitchen cabinet under microwave, second from right last one in hallway Source: Escape Games 24
Welcome.I hope this a text and video Solution useful.Start this game open drawer take greasy rag take match on ledge of porthole light match on rough side of dresser heat axe click on axe and hit door turning ring will fall off grease rod with greasy rag replace turning ring open and out Source: Escape Games 24
Welcome.I hope this a text and video Solution useful.Start this game Turn right and take sushi Click under couch by the left leg to get weapon Click by the right back corner of couch to get red key Click top of cabinet and note place to put balls Turn right, use weapon to get red ball Click to left of black cabinet to get yellow ball Use red key to get screwdriver and sushi Turn right and take sushi Click under table and note scribbled out image Click to left of tall black cabinet to get blue key Click gray box in tall cabinet to see a puzzle Rearrange pieces to make an image of a person (S goes in upper right corner) Click top open box and get yellow key Go left, use yellow key to get sushi and rag Use blue key to get sushi and blue ball Go right and use rag to clean the scribbles and see 13YR (read as BYR) Go right 2 times and place balls in that order --blue, yellow, red Look at the font of the cabinet and see the word TEST Go left and use screwdriver on the wall screen to remove the plate Click the yellow bars to form the letters TEST Colored bars and colored dots form Play dominoes with each set of colored bars by matching the colored dots. For example, the light blue and purple bar forms the shape --. Match the purple dot/blue bar to go down form l. As you draw the pattern out, you will see the shapes of numbers form. Playing with the resulting shapes gets you the code 8436 Enter than in the door and you’re out! Perfect ending! Making the person seems to change each time
Here’s my best description on what it should look like Top row Make the black on the right side for first square Make the black on left side for second Make the S shape in the upper right corner Second row Make the black on the right side Make the L shape on the left and the dot on the upper right Third square make the dot toward the left side so it looks like an eye Last row Black to the right side Make it look like a C shape curving down to the right (makes chin and lips) Turn the black to the left side
Welcome.I hope this a text and video Solution useful.Start this game Tack yellow ring in picyure next to door Put it on on/off handle to get it out Look at back of calendar Count moons on calendar(38) & stars from door(7) Box code is 378 get a doll Get off it's left arm to have a 2nd handle Use this handle on on/off hole get oi down See a screen get a paper from it Use handle 1 on doll get a hammer Use hammer on picture newt to door get a key Use key to open wardrobe Get 2nd paper next to box Get a cd from books use it where picture was Put light off see frogs singing Put light on Use the 2 papers on dolls picture code is 231423 for big box put on/off handle up see opened safe Get a blue ball left inside Take doll off the hammer Turn ball to see hole insert stick Play from left to right 7343725 (Tanks a lot cricketer9999!!! post 94) Get green gem Normal end Impute gem on chest Go out now Haniwa end Look at calendar click on 6th of August Get screen back down look at under right side clik frame click fishing man in 2nd book click on gem Impute gem on chest Go out now
Welcome.I hope this a text and video Solution useful Click left top corner or orange mat to get jack Click on orange jack in inventory to place Click on tire iron to place Click jack handle to open hole Turn right and click orange wheel well to see tool chest Click tool chest to get screwdriver Turn right and click screws to remove them and then the panel Click bottom left corner of brown panel to see inside car (there’s gray/yellow the button to open the trunk, but you can’t reach it) Turn back to face the trunk and click yellow dot in trunk to see outside car Click on the antenna to reach up and get it through the hole (thanks Misery) Click to see inside the car again and click button to leave Congratulations, you escaped. Source: Escape Games 24
Welcome.I hope this a video Solution useful Thanks for walkthrough by prid Pocoro Is A New Game Originally Made For Xbox Live Aracde, But The Producer Have Also Released The Flash Version With Only 20 Levels. The game is really great and gets challening after a while. The Flash Version is Not better than the X360 Version, because the original version has more functions! If you're interested in playing the Xbox 360 Game, You Can Purchase It For Only 200 Points! But The Flash Version Isn't Really Hard Except Levels 9 & 12, but you'll get through them with This Walkthrough. This Is A Walkthrough For All Of The Levels In The Flash Version
Welcome.I hope this a text and video Solution useful Navigation bars are at the very top and bottom of the screen Skull pic -- on top right crossbone All seeing eye pic -- left side of pyramid Eagle pic -- top left of shield Compass pic -- on one of the points of the blue circle (top right) Mars face pic -- upper left corner Pentagram pic -- between right and bottom points of star Sun pic -- center of sun Mayan pic -- upper left corner of screen (not in picture frame) Click light above the door -- eye in center of light Click door and place pieces Click arrow above the completed picture and you’re out!
Welcome.I hope this a text Solution useful.Start game Level-1 1 handle of left shovel leaning against house side 2 light on house at roof peak 3 on the ground next to the fence and just to the left of the well (green number) 4 door of white house 5 on the rocks to the left of the chimney 6 door of red truck 7 fence just below 20 8 fence gate immediately above 21 9 white window on the brick building (very left) 10 well 11 porch support below house porch 12 part of 123 on the side of the large truck 13 to the right of 16 on the very left rock face (just right of tree) 14 front of white house 15 gray numbers to left of blue car 16 front of upper gray building 17 hood ornament on car 18 rock face in front of large truck (very top of screen) 19 on the rock face on right of screen (just to the right of the dark green tree) 20 in grass on hillside 21 gray numbers on ground by trees to right of house 22 wood fence in front of large truck (below the 18) 23 pink numbers on the side of the large truck 24 roof of white house 25 rungs of ladder leaning against house evel 2
1 top left of screen between the two brown shades 2 underside of the top balcony on right wing of building 3 on sign on right wing of building as a red number 4 underside of the stairs to the roof on the left wing of building 5 round sign on left wing of building 6 sign on the right side of the middle section of the building (3rd balcony from bottom) 7 first balcony from the ground on the left wing of the building -- there is a wood shelf and the 7 is the left gray support (just to left of the 5) 8 on hanging just above stairs (to left of 16) 9 black door to the left of 18 in center of middle section of building 10 sign on right wing of building -- just to right of fountain 11 under stair landing (supports) 12 middle section of the building above the railing to the right of the stairs and under s gray awning (down left from 16 but hard to see) 13 on wood shade in middle section of building (down left from 25) 14 inside the base of the fountain on the left side 15 underside of the stairs to the roof in the center of the building 16 bright green numbers on 1 balcony from the bottom in middle section 17 wooden supports under the stairs to the roof on the left wing of building (above what looks like a large gray 7 but isn’t; to the right of 4) 18 on hanging in center of the middle section of the building (up left from the 16) 19 look just below 13 to the wood shelf -- 19 is below the left support of that wood shelf) 20 on the ground to the right of the fountain 21 roof line on the left side of the middle section of the building to the left of 25 22 very left of middle section of building -- just to left of stair landing (slightly down right of 5) 23 on the right wing of the building in gray; second balcony from the bottom (down right from the 6) 24 bottom level in the railing of the left wing of the building -- to the left of the opening and down right from the white sign with black border (very hard to see) 25 roofline in center of middle section of building
level 3
1 purple railing support on bridge closest to you 2 yellow number on right side of bridge closest to you 3 top right arch of gray building 4 on shorter pink building between windows (to right of 7) 5 on top left corner of brick building 6 above waterline in front of middle bench 7 yellow number on the top corner of pink building 8 below curve of lamppost closest to you 9 on sloped roof on pink building (above 7 and between chimneys) 10 legs of bench closest to near bridge (look brown and blurry) 11 bench legs of middle bench (to left of 23) 12 top right corner of gray building 13 top side of green roofed building (below 17) 14 bottom side of green roofed building (immediately to right of 8) 15 above waterline to left of 6 (almost below further bridge; blurry numbers) 16 under bench closest to you 17 on green roof (blurry numbers) 18 on the wall of the gray building to the right of the lamppost light shade 19 bottom left window of tall pink building (up left from middle bench) 20 on flat roof to right of 7 (greenish numbers that are blurry) 21 in the arch of the further bridge just above where bricks meet the white wall (not clear) 22 to left of lower green roof on the dark building (not clear) 23 on the brick wall of the pink building between the 2 benches 24 bottom right corner of metal door on gray building (below 25 and hard to see) 25 right side of awning on gray building (below 3 and above 24) Source: Escape Games 24
Welcome.I hope this a text and video Solution useful 1- Plug next door 2- Carpet Turn Right twice 3- on wall nest to flowers 4- between green furnitues Turn Right 5- Picture 6- Butto left book 7- Right side of pillow 8- on wall next to plant Trn right zoom on phone 9- Fruit vase 10- Wall next to plant right side of desk Impute gems in left buttom drawer of desk Source: Escape Games 24
Welcome.I hope this a text and video Solution useful End 1 Click down arrow to leave house Click left red dot to go to art museum Go inside and get USB from museum worker Click down arrow and go back to house Give closed USB to cat on right End 2 Click down arrow to leave house Click left red dot to go to art museum Go inside and get USB from museum worker Click on USB and then about item Click left end to remove cover Go to house and give USB to left cat Leave house and go to new area on map (library) Use USB on computer screen to see you need a password Leave library and go to new location on map (second house) Click on bulletin board and click on all the photos Go back to library and use USB on computer screen again You can now enter the password ---- happiness You see a red circle on a map or something Go back to house and one cat is gone You can now see papers on table Click on the coffee one and you can now go to the restaurant Click on menu on table to see food and numbers Go to the second house and click on cabinet under vase Click on the left to see the back and enter 284 51 Click bottom rectangle to make it red and go to front of cabinet Get key and go to restaurant and go right to see waiter Show him the key and then click the locked cabinet Use key on cabinet to open it and get paper End 3 Replay the whole game, UNTIL you come to the safe Do not enter the old numbers -- enter the new numbers 320 75 Yes you have to; don’t worry -- I’ll wait for you
Get yellow star from the cabinet and see a clue I don’t understand Go to the art museum and use the yellow star to click the middle painting Get the white star and confusing clue from the back Go to the restaurant and to the scene with the waiter Use the white star on the tray and get the red star and another useless clue Go to the library and use the red star to get the right orange book Learn all about cooking -- just kidding …. Get the black star and the obligatory clue Go to the second house and zoom in on the upper right photo (coffee cup) Use the black star on bottom left corner to reveal blue star and clue Be shocked beyond measure that this clue means something!! Back out to map scene and click west on the compass Enter cave and see a place to put the stars in the same order as the colored numbers you entered in the safe Red black blue Yellow white Click the star in the bottom left of the white paper
Welcome.I hope this a text and video Solution useful First view, click bottom right of white screen and get red paintbrush. In same view also click on lamp light bulb and get orange paintbrush. Second view, click right bottom of couch and get yellow paintbrush. In same view click just behind the triangle on table and get blue paintbrush. In same view with triangle on desk, click on picture on wall behind table and get green paintbrush at top right hand side of picture frame. Next view, click on trolley and get brown paintbush, right up in the corner on floor (see small dot there) On same view, click on bottom right of window sill and get purple paintbrush in one of the window frames Next scene, top drawer to place paintbrushes when all are collected. Click on chair in the middle, and get white paintbrush on chair seat. On same view click bottom right hand corner of desk and get black paintbrush. Order as per first drop should be - white, black, brown, purple, blue, green, yellow, orange, & red. Source: Escape Games 24
Welcome.I hope this a text and video Solution useful go right from first scene and take "r" off book click upper right blue book, which is actually a remote control click behind left side of bookcase to get batteries and combine them with remote go right and take "i" from green chair and "v" from red chair go right and take "n" from yellow sign click top of sign and take knife go right again to first scene and check clock - 14:00 use remote to set cooling unit to 14 degrees back up and use knife on box that appeared in wall and take IC card look at back of IC card and see "38" go left and use IC card in box on table go back and set the temperature to 38 degrees go right to bookcase scene and see 3728 on wall; enter this code in the box walkthrough continued take blue key and note the writing in box go back and set temperature to 25 degrees you can use the blue key to exit at this point but you'll get dark end OR you can go to the chair scene and not the code "rgbbgr" over the door check the letters you've acquired and see that they spell "virrin" according to the code. then go back to the box and note the code for letters translating virrin gives you _otto_ since the code doesn't have "v" or "n" however, this is close enough to decipher the word "bottom" go back and use the blue key in the bottom lock you're out!!!
I hope this a text and video Solution useful 1.first scene - left upper corner 2.first scene - under right upper corner of yellow blanket 3.first scene - close view on exit, on right upper brown board 4.second scene, left bottom of brown basket 5.second scene, click TOP of 2nd big board from right to left, see cobweb, left middle red wall Get magnet under feeding dish by door. Put all the paws in the machine and get bone. Throw bone down on yellow blanket in front of dog in bed. Leave that scene and come back and dog is out of bed. Pick up leash in bed and attach to magnet. Throw out at hammer to get it. Use hammer to hammer your way out.
I hope this a text Solution useful 1. Click on the Red Box to Remove It, and take the Dive Tool!
2. Goto The 3rd Area and give Monkey The Dive Tool. He'll return a Steering Wheel. Take it!
3. Go to the Last Area and give the Mouse In The Car, The Steering Wheel! Take the Fire Extinguisher!
4. Go back to 3rd Area and use The Fire Extinguisher on the Fire to Blow It Away! Take the bird...
5. Go to The Last Area again, and place the bird on The Nest. Once the Egg Opens, take the Toux Of Curry!
6. Go to Area 2, and give The Roux Of Curry to Panda's Food. When he's finished eating, take the Dying Flower! 7. Go To The 1st Area and give the Dying Flower To The Plant. Take the CD!
8. Go To Area 2 and open the Music Player. Insert The CD and Close The Music Player. Take the Magnet Of Black Sign!
9. Go back to Area 1, and put The Magnet Of Black Sign on the BlackBoard. On the square Between 8 & 16! Take The Tape Of Rubber!
10. Go To The Last Area and Give the Tape Of Rubber to Ballon and get the Key! Go back to Area 1, and free the cat! Source: Escape Games 24
Welcome To The Splitter 2! I hope this a video Solution useful,thanks for walkthrough by prid This is the Sequel To Splitter, A physics-based Flash Game where you have to solve some puzzles. The main thing is to get the Smiley into The Exit and use your mind! This is a walkthrough for the game, and some levels may require a few tries before you complete it! And even I am not perfect, and I had to Delete My recording several times in order to not waste your time while failing levels several times. I hope you enjoy this one .thanks thanks by prid :)
Drag stone away. Drag key to lock. Click door handle to enter. Click dark oval on floor to learn that “Zeb” is missing. Go left once. Take chocolate (it will be put in your inventory, but you cannot access your inventory directly). Enter Matt’s Room. Drag the handheld video game console to the trash. Click on Matt. Click on each conversation piece and learn that a van had driven away. Exit the conversation and leave the room. Go the right and exit the house. Notice the footprints on the ground to the left. Go left then left again (around the side of the house). Click on tire tracks and footprints. Go right and click on the off-colored section of the red house. It’s ¬red paint! Click the red arrow in the middle of the screen to go back to the front of the house. Click on the footprints and your inventory screen will pop up. Drag the chocolate from your inventory to the footprints. Go left then follow the road ahead. Go to City Centre. Click on entrance to Jack’s Shoes. Talk to salesman until your inventory pops up. Drag the chocolate mold to the salesman and he’ll show you a shoe. Drag the shoe to your inventory and ask him who bought the shoe. Leave Jack’s Shoes and go to the DMV. Amazingly there is no line!!!! Click the computer. Enter: van, red, 3, and click “search”. Leave the DMV and return home. Click right then follow the path to get to the Country Road. Click the closed sign and quickly click the gray bar beneath it to open the door. Talk to the man. You’ll learn that the perpetrator’s vehicle is still around somewhere. Leave the rental office and go right. Click the white car and make note of the tire tracks. Head to the DMV and enter: cabriolet, white, 2. You learn that the perp lives right up the road from your house! Go back home and this time go left. Click the door on the far left and you’ll find yourself face-to-face with Rod – who’s sitting on your beloved Zeb!! Talk to Rod until your inventory screen pops up. Drag the shoe to Rod and suggest an exchange. When he doesn’t accept, exact your revenge by clicking “I’m done talking, Die!” You’ll enter a little mini-game (not too hard, just aim and shoot at his head when he pops up from behind Zeb. The only way you can die is if you shoot Zeb over and over again. Once Rod’s dead you’re out! Source: Escape Games 24
Welcome To The Escape The Batcave Walkthrough! I hope this a text Solution useful 1- loser 2- violin 3- glove 4- drum 5- doll 6- river 7- echo 8- dice 9- tomorrow 10- quickstand 11- dreams 12- knowledge Source: Escape Games 24
Welcome To This Game Walkthrough I hope this video Solution useful Porta Potty + Hill + Wheels = Insanity! Its the stinkiest race in town, baby! Upgrade your poo shack until you pwn your filthy competition! The crashes are brutal, though... Instructions: Right key to push; Up key to ride; number keys for tricks
Welcome To This Game Walkthrough I hope this video Solution useful Warp through portals to the goal! Use your surroundings and gravity to move through gateways and beat each level by par. Aim carefully and strategically!
**This version fixes an issue with some IE users not being able to play the game due to browser rendering differences in handling Flash Player. Controls
Use the mouse to grab the orb, then hold and aim in the direction you would like the orb to go. Get to the goal at the end of each level. Warp Shot Video Walkthrough - Levels 1-15
Welcome.Game start 1. Click the boy 2. Now the the golden statue 3. Click in order the blue, red, and the green circle 4. Click the sun 5. Click in order the blue, red, and green circle again 6. Click the sun and solve the puzzle 7. Click again on the "sun", that´s look like a satelit 8. Click the boy and then the car 9. Click one of the stones around the middle thing 10. Click all the 3 stones around the middle thing 11. Click the middle thing, and solve the puzzle 12. Click the satelite 13. Click the "laser gun" on metal dino 14. Click the grave stone and read the story 15. Click the the red hat of the left big stone figure 16. Click the boy and then the 2 glowing green pearls 17. Click the green hat of the middle stone figure 18. Type the letters : F W G on the computer 19. Click the boy and then the 2 glowing blue pearls 20. Click the stone figure with the blue hat 21. Click the boy and then the 2 glowing red pearls 22. Now click the blue pearls and put in the eyes of the stone figure with the blue hat 23. Click the green pearls and put in the eyes of the stone figure with the green hat 24. Now click the red pearls and put in the eyes of the stone figure with the red hat 25. Click the rotate circle above the Aliens and solve the puzzle
Welcome to this game solution! Ending 1: 1. Seed The Three 2. Water The Three To Make It Grow 3. Seed Everything Else 4. Release Sheeps Everywhere 5. Release Humans Everywhere 6. Use Technology On Everything 7. Nuke Everything! Ending 2: 1. Seed The Three 2. Water The Three To Make It Grow 3. Seed Everything Else 4. Release Sheeps Everywhere 5. Seed Everything Again! Ending 3: 1. Seed The Three 2. Water The Three To Make It Grow 3. Seed Everything Else 4. Release Sheeps Everywhere 5. Release Humans Everywhere 6. Use Technology On Everything 7. Use Sheep On The Factory Where The Smoke Comes From 8. Once A "Box" with Something White On it appears, Use Nuke! Ending 4:
1. Seed The Three 2. Water The Three To Make It Grow 3. Seed Everything Else 4. Release Sheeps Everywhere 5. Release Humans Everywhere 6. Use Technology On Everything Except The Right Mountain Behind Everything 7. Use Seed On The Right Mountain Behind Everything! 8. Then, Use Technology On Everything Else
Ending 5:
1. Seed The Three 2. Water The Three To Make It Grow 3. Seed Everything Else 4. Release Sheeps Everywhere 5. Release Humans Everywhere 6. Use Technology On Everything 7. Use Sheep On The Factory Where The Smoke Comes From 8. Once A "Box" with Something White On it appears, An UFO also appears 9. Use Technology button and use it everywhere!
Ending 6:
1. Seed The Three 2. Water The Three To Make It Grow 3. Seed Everything Else 4. Release Sheeps Everywhere 5. Release Humans Everywhere 6. Use Seed On The House Where The Tree You First Seeded Was! 7. Use Technology On Everything 8. Water The Area Where You Planted The Seed 9. Seed Everything Else!
Thanks For Everyone Who Wrote The Walkthroughs For The Endings ;)
Welcome to this game solution Click on flowers to get bowl Click on bottom of trashcan to turn over and get knife Click on bottom drawer to get spoon Click on stove hood on right at middle line to get grater Click on jar on shelf to remove brown lid Click left cabinet (by stove) to get pan Click on middle cabinet to find flour (use knife to open) Click on third glass to take Go right Click in sink to get plate (please tell me it was already washed) Click left pillow to get whisk Click right top corner of rug for rest of recipe Click between fridge and cabinets to get cake pan Click to right of rainbow cube to get tape Click tape and then paper in inventory to combine Click taped paper and paper on fridge to combine Click to see recipe Click fridge handle to open Get 2 eggs Get butter Open bottom fridge drawer for orange Use knife on box in fridge to open and then use glass to get milk Go left Place bowl on counter (below the shelf between the glasses and canister) Use spoon to get baking powder from canister then click bowl to add and repeat Add both eggs Mix by clicking whisk and then bowl Use spoon on butter then add to frying pan Add pan to stove and turn on to melt butter Take pan and then add to bowl Add glass of milk to bowl Use spoon 4 times with flour and add to bowl Combine orange and grater to get zest and add to bowl Mix again Click bowl and then combine bowl with cake pan Place cake pan in oven Click left oven handle to turn oven on and then click again to turn off (wish my oven was instantaneous!) Combine plate and cake pan in inventory to get cake slice Give to child and get key (he's an extortionist in the making) Use key on door to leave You're out!!!! congratulations!!!
Welcome to this William and Sly Walkthrough! Click on the map to zoom in. Color code for the map: Yellow = mushrooms ,Blue = chests ,Brown = switches ,Pink = monsters ,Red = Runestones ,Orange = Keys Apologies for the map being hard to read, especially to the colorblind folk. To get wings, which you will need to reach some areas, stand on the pedestal in the second temple for a about a minut He will pass by either on the top, or on the bottom, with his mouth closed. That place will be safe when he passes by the next time with his mouth open. After he passes by go back to the middle and see where he is going with his mouth closed the next time and go there.
Start.B On little green table to the left of house A in shower head. You have to click slightly to the right to zoom in to see it. R Zoom into pot plant , click in inventory at top left to get it. B On far right side cloud, no need to zoom. I Zoom into wardrobe with stars on it. Its on the bottom left corner of wall. H On bottom right leg of pink desk with stool O In what looks like a water tank next to fern tree (green ball) U on red plate on table S On right blue drawer in kitchen E Zoom into two seat chair by yellow stairway. Check the green part of wall. You can see it clearly in black. Source: Escape Games 24
Start This game .Turn right press on safe type in 763 get key turn left open door turn left twice press on gray panal go right twice and back inside go right once and get bulb from lamp go right twice and press on flash light put in bulb go left once click on scissors type in sos Source: Escape Games 24
Welcome.I hope this a video and text walkthrough useful.Starting game On the first scene with pictures of cats, you will easily notice a screwdriver from the VCR rack. Look closely and take it. Turn right and click on the panel on the lower right of the door. Use the screwdriver to open it, and take the mysterious looking box. Use the zoom tool (magnifying glass icon) on this box, click it again to look upfront. Use your mouse pointer to trace the way from green button to the red button. It will open and you can get the blue swan with numbers 6 and 2 on its wings.
Turn right again to see a laptop over a table. Look closely and get the key. Use the key on the same table, the lowest drawer contains a curious red plane with 1 and 9 written on its wings. To open the drawer, use the key beside the laptop. Turn right to see the book rack, click the lowest rack and click on the thin green book to get it. It has the number 54 on the cover. Now you have the password, 196254 for the vault hidden on the picture of the cat. Just click on the nose nose of the cat to see the vault. Input 192654 to open it and get the binoculars. Source: Escape Games 24
For this game a video and text walkthrough.Start game First explore and MAKE NOTES of what you see.....outside the window with the X is a car with a coloured panel (note colours). The fridge has a note that we need honey, dried oak leaf and lemon. An we can collect a JAR in the top cupboard above sink. Outside is a mail box with a code on the back.
Next to the computer in the drawers is a MAGNIFYING GLASS. In the cupboard under the jacket is a HAMMER. Go to the kitchen and CLOSE the bedroom door and get a SCREWDRIVER, bottom left.
Enter bedroom and look at the car photo with the magnifying glase and note code which is the PASSWORD for the computer.
We need a SECRET WORD for the first folder. Beside the telephone is a note 4/7. Go to book on bookshelf and find page 7 word 4 and enter in computer. (cant be word 7). You get a number. Enter number in telephone. Press green button and RED LIGHT 1 is active.
Use magnifying glass on yellow note on fridge to get the redlight code 3. Back to the computer and open the archive folder and zoom (- next to %)out to see the bathroom, now hit the down arrow scroll and stuff up the computer!!!! NOTE the numbers Turn around and enter the numbers on the calendar (it doesnt click or anything) and the panel will reveal the COMPUTER DISC.
Place disc in computer and activate. Open archive folder and scroll down you get new pictures. Thermometer, key one (click to unlock) and red light 3 code (that you got from the yellow note on the fridge using the magnifying glass).
Go to the kitchen and turn around to the TEMPERATURE SWITCH on the wall by the phone and put same as photo from computer. Go to bedroom and turn around to face door and see thermometer, which now has the KEY.
Still in bedroom turn around and enter bathroom and use key on cabinet. Get RESISTOR and see we need to get the 2nd RED LIGHT working.
Exit bedroom and go to the computer and click the ceiling above the bookcase. Use screwdriver and put in resistor. Go to bathroom off bedroom and open cabinet with key, all green lights and enter basement. Look around...pipe seems to be jammed. Go upstairs and turn on the bathroom and kitchen taps. Back down and hit pipe with hammer and get BATTERY.
The goes in the time machine and change buttons to the colours of the time car outside. (y/b/g/p/o). Press black button and the up arrow switch to 2300 and press start. You go to 1950. OAK LEAF....go outside and get oak seeds and put on shovel to plant.
LEMON..while you are outside in 1950 see padlock on back of mail box and see the code to use on the fridge in 2009.
HONEY...go to kitchen table, open right window, click flower, capture bee in glass and get BEE. Go to typewriter and open left window, look outside and see a place to put the bee.
Typewriter....click the envelope and enter the mailbox code of 2009 and press arrow key. You get an envelope. Go to bedroom and below the gramaphone is a cabinet. Select the envelope and key from cabinet is placed inside. Go outside and mail the envelope.
Go back inside the house and click the year button bottom right to return to 2009.
LEMON...enter padlock code (from 1950) on fridge and get lemon.
HONEY...open window above computer and the bee from 1950 has made a hive. Collect honey in jar from the kitchen.
OAK LEAF...go to bedroom and open window and get a leaf. Turn round and enter kitchen and put leaf on plate on table and open window.
Lets check the MAIL BOX and collect the envelop with the 1950 KEY. Now go back to the kitchen table and get DRIED LEAF.
We can now enter the bathroom and use the 1950 key to open cabinet to get a beaker. Select beaker and add the honey, dried leaf and lemon. Go to time machine and use beaker contens on green shape. When clean put in machine......
CODES
Old car EHKAABHKA Fridge ANATOLIA Secret word erolmyn phone 9205462 Mailbox FSM1526 System/calendar 11-8-22-7-5 Thermometer dial 20 plus one click Fridge 8679
Start This Game.BOX scene: get the paper from the wall, and the blanket from the floor TABLE scene: get the paper behind the rocks, and the matches under table CANDLE scene: drag the matches to the candle, and you'll see a spider web with a bone. The web is a maze that you have to navigate to pick up the bone, and then get back out with it. If you touch the web, the spider takes the bone back and blows out the candle. pick up the paper (without touching the spider web) before you leave (to CHEAT: right-click, don't let go, drag cursor to the bone. then release mouse click. pick up the bone. then right-click again, and drag cursor to the 'safe' spot near the candle before you let go) DOG scene: get the paper from the wall and click big poster to see the dog feed the dog the bone to get the code count the number of points on each shape, and note their location LOCK scene: get the hammer under the pillar, and the paper on the rafter TABLE scene: use hammer on the lightbulb, take key from ghost LOCK scene: click arrow toward lock to reveal marking on pillar click marking, and notice that you add green dots to each circle make it correspond to the points from the dog poster code FREEZER scene: give blanket to kid, get knife, get paper from left side use knife to get cow eye read the journal, and give the eye to the box Source: Escape Games 24
Welcome.I hope a text and video wakkthrough useful. First view, turn right. Second view, click on TV on right side and get piece on right edge. Click down on left drawer of TV stand and see what looks like a completed map of Europe -- this is where you will enter pieces at the end) Click left top of TV to zoom in on bottom of cabinet behind it -- get piece from beside the left front leg Go right, click on first aid box and get another piece of red cross on side. Click on scissors on table and get another piece. Go right and click on the left bottom of pool table and get another piece in the upper left pocket Click on hookah pipe behind pool table, get another piece (just above the hook for the red tube) Click on flower vase on table and get another piece, right at the bottom of main stem. Turn right in next view, and click behind the couch at the left corner of the cupboard -- then click in that same view to right of the cupboard and get another piece in the corner behind cupboard. Back to couch view, click the green books on table and get the last piece Go right 2 times and place pieces in TV stand and then leave out the doors Congratulations
Welcome.I hope a text and video solution.start game Click box on fireplace and enter spiral Click desk and enter andromeda (don't capitalize!) Click on couch and enter hydrogen Click on left candlestick and enter North Korea Pakistan India China France United Kingdom Russia United States Source: Escape Games 24
Welcome.A Text and video solution Click under left bench cabinet for red Click under bench for green Turn left note the place to put pieces Turn left and click on arm of couch for yellow Click above 2 left cushions on couch back for second yellow Click next to middle couch leg for red Turn left and click to right of bookcase by floor for blue Click upper left of cabinet under wine for blue Turn left and click trashcan for black Click right black cabinets for red on top Click over lower cabinets to right of stove for white Click first of right gray cabinets (to right of stove) for red Click to right of table leg to see under table, and then click the down arrow to get second white Nope don’t go left -- nothing left to find! Go right to place where you will put shapes and look at colors (pink, gray, orange, brown, green, and purple) Now remember how to mix colors from elementary school! Combine red and white to make pink; white and black to get gray, red and yellow for orange, red and green for brown, blue and yellow for green, red and blue for purple) Get key and get out!
Welcome to this game salution 1- Left leg of table with fruits 2- Lamp chain Turn left 3- Under desk in inventory 4- On clock 5- Compotuer on/off button 6- Green circuit board under computer 7- Left side of triangle shape Turn left 8- Top of chair 9- Next to left arrow, on fan Turn left 10- Zoom on plant, left side next to door Source: Escape Games 24
Welcome.I hope this a text and video walkthrough useful.Starting the game Note door, keypad, and black screen (it’s a window to the next room) Click bookshelf to face it (note gray panel behind the stacked books on the second shelf/third column) then click the bottom right shelf to zoom in In that view, get key from between three white books on the left Turn left (note cube on wall -- it’s a circuit breaker box) Click water cooler and remove the jug Click between the small filing cabinets and the large one under the clock to zoom in and get the box cutter (Hey, be more careful next time! It’s sharp!) Turn left and zoom in on the computer tower and turn it on (note you need password) Zoom out to see the desk, and then zoom in on the file cabinet under the desk -- get green key from between the back file cabinet wheel and desk leg Turn right to see the circuit breaker box -- zoom in Open the top left and the fourth one of the top row with yellow key and third on bottom row with green key The box controls the lights in the other room so you can see through the window next to the door --there are a very limited number of combinations to try Or you can just use this code (top left = red, other top row = green, bottom row = green) Go right to window by the door and see the computer code is sc43q Enter it into the computer and click power on Click the box on the computer and get request for security camera password Turn left and click on box and use box cutter to get the new water cooler jug Turn right 2 times, put it on cooler Zoom out and click on cooler spigot to make water come out, and then click on the bottom of the spigot to get the paper (says 7jp22) Yep, that’s the other computer code so go left and enter it Zoom in on the letter on the desk using the + to see the door code is 8423 But you can’t use the door code box yet, you need to uncover it first So turn left and click the file cabinets to the left of the box to face them, then click under the left cabinet to see under them The screwdriver is in the back right corner of the screen Turn left and click the door code box Use the screwdriver in the bottom slot to remove the cover Note the pad is backwards -- you are looking at the back of it and need to pull the numbers Remember that panel in the bookcase? Zoom out from the pad and click on the panel to zoom in Move the left book to see the broken corner and use the screwdriver You now have a sticky substance that can pull the code numbers Use the screwdriver to enter 8423 in the door code and click the door to leave
Welcome.I hope this a video walkthrough useful.Starting the game A and D keys (or arrows) control Luis while in the air. Mouse Click or space-bar give Luis a power boost if he has beans in his system. The longer you're in the air, the more cash you earn to buy upgrades. 1. Don't Use The 5 Beans at once, try to get some more beans and then only use One or Two Beans before getting another! And remember that the beans are random. Sometimes you'll get less, other times more. So, it's all about luck!
2. Once You're Were the Flying SuperHero is, right above the UFO. Use All Of Your Beans. Not All Of Them At Once, but wait 1 sec! Enjoy Your Freedom On The Space!
3. If you fail, do not collect beans and try to stay in the air longer to earn money. Just die, and then retry! Info:
This is a Super Hilarious Games Made by BomToons. He made it for his friend, Luis, which is a Mexican Animator! BomToons & Luis have made a few games together, but their friendship broke, when BomToons had enough of Luis + Money. He told that Luis took almost 90% of the Money They got of the Ads, and only gave BomToons 10% or 5% of the Money. And BomToons scripted the games, and alot of people were in agreement that scripting is alot harder than animating! But when everything got back to normal, BomToons made this game for Luis on his Birthday. And this game is 2 in 1, A Birthday Present + An Apology Present! So Enjoy playing this game :D This will defitinily work, so ENJOY
Welcome To This Game Walkthrough I hope this video Solution useful Level 1: Go right, up the trees and left.Jump atop the tree left of the checkpoint, go up and far right. It's okay to fall to the ground. Go right.Fly the winged kitty far up and right. Level 2: Go right while jumping over the water.Go right jumping the thorn vines until you reach the edge. Up the tree and fly the winged kitty to the top of the big tree to your right.You can keep the same kitty or grab another. Just fly left horizontally, then slightly up. Level 3: Go right, fly the winged kitty up the simple maze avoiding the thorn vines. It's a backward E. Stay along the borders and you'll be fine.You can keep the same kitty or grab another, as there are plenty. Fly right, down to solid ground and right until you see the stick barrier then fly up.Dispose of the kitty and ride the bear beast right. Smash stick barrier and walk to the end. Smash down, go left and smash down again. You'll land on the spirit.Go right, punching the other bear and smashing the stick barrier. When you reach the wall, ditch the bear beast, jump up and grab the next one. You need to be atop the bear to reach, so if you don't time your jump properly, go left, grab another bear beast and repeat. Keep going right, punch a bear, smash a barrier and punch the last bear.
Welcome To This Game Walkthrough I hope this video Solution useful From this video,thanks escapegames1 Look at calendar and see horse picture Turn right Click under left side of couch for curry and scissors Click to right of back pillows to see red key (can’t reach) Click to the bottom right of couch arm to get yellow square behind couch Turn right get curry (note locks on cabinet and star under right drawer of tall cabinet) Click to left of colored lock cabinet to get plate of curry behind it Turn right and click to get stick beside low table on floor Click on box on table and re-create horse picture to open box and get yellow key (the picture is rotated 90 degrees so the nose is in the upper left corner) Click under table and use scissors to get blue key and then turn on yellow light Click to right of tall cabinet in this screen to get yellow ball Turn left and use yellow key to get curry and pliers Use blue key to get remote Click under tall cabinet to get star with pliers Turn left and click to right of couch pillows and get red key using stick Turn right and use red key to get screwdriver and curry Turn right and use screwdriver on metal plate -- turn on yellow light to make projector work Turn left and note projected shape can be “folded” mentally to make a cube with numbers and colors Turn left and use remote on AC unit on wall (calendar falls down) Click where the calendar was and put in star, ball, and square to get image on screen Use the projected shape to fill in the ? with corresponding numbers Code is 4092 (note, some say this won’t work correctly and you will get 4032) Go left and enter 4092, press orange button, and then click on door to leave
Welcome.I hope this a text walkthrough useful.Starting the game level 1 1 in 1st of dance troupe sign 2 on floor 3 sideways brown number in the oranges on the right side 4 in K4 between 18 and 20 5 in 5th year on poster on right side 6 on left Quizno’s sign (white number) 7 gray bar of left fruit stand 8 right wall 9 in casa neon sign 10 red numbers on black Quizno’s advertisement 11 right purple poster 12 white numbers on red poster 13 on fruit container below green apples 14 front black fruit price sign 15 above apricot sign with the 18 16 below the vs on Monsters vs Aliens poster 17 rear black fruit price sign on right side (towards 21) 18 apricot sale sign 19 above black Quizno’s sign 20 on brown crate (to right of 18) 21 below Quizno’s sign 22 on column (above and left of the 5) 23 on gray crate in back 24 to the right of 12 on back wall 25 on ceiling rafter level 2
1 between yellow fruit and tomatoes in right fruit stand 2 green rind of cut watermelons (at left near apples) 3 halfway up gray column 4 purple in green fruit stand 5 back left corner of grapes basket on ground 6 on ground next to gray column 7 in sign that says buy our “grosory” 8 in 8uy on sign that says buy our “grosory” 9 above orange peppers 10 near upper right corner 11 yellow vegetables in green fruit stand 12 in grass leaves below the 20 13 on awning 14 above left basket on ground 15 on ground between fruit stands 16 below eggplants 17 on red tomatoes 18 on green vegetables on left basket on ground (below 14) 19 inside tent opening 20 in sign that says buy our “grosory” 21 on ground by right grasses 22 in sign that says buy our “grosory” 23 purple numbers in upper left corner 24 in tree leaves between tent and column 25 on tent in white stripe
level 3 1 bottom right of front boat (near the 4) 2 on bottom gray crate (below 10) 3 in rocks between the 20 and 10 4 on dock at bottom right corner 5 in brown and white box below purple tarp (white number) 6 on red box as blue number 7 on lower wall above purple bowl 8 in rocks to left of stacked red crates 9 on stacked red crates 10 white numbers on right gray crate 11 wood crossbeams of red boat 12 on white and orange pumpkin in front boat 13 on wood crates in left corner 14 in purple tarp 15 on ground below left buckets 16 in water next to red boat 17 tie downs of gray tarp 18 on back wall 19 to right of 9 on side of crate 20 on yellow box below the 6 21 on box above 10 22 in teal tarp 23 in pineapple leaves 24 on wood dock above red boat 25 in oranges Source: Escape Games 24
Welcome.I hope this a text walkthrough useful.Starting the game 1. Turn Left 2. Pick up wood 3. Click on leaves 4. Get broken bottle 5. Back out 6. Turn left 7. Click on bush 8. Get bone 9. Click on bone in inventory 10. Use bottle on bottom of bone 6 times 11. Back out 12. Use pointy bone on wall (4th row from bottom, 2nd brick from left) 13. Turn left 14. Use pointy bone on wall (3rd row from bottom, 3rd brick from left) 15. Turn left 16. Use pointy bone on wall (4th row from bottom, 2nd brick from left) 17. Turn left 18. Use pointy bone on wall (6th row from bottom, 4th brick from left) 19. Use pointy bone on top most brick hole 20. Get stick 21. Turn left 22. Place brick on ground (center) 23. Look up 24. Use stick on bucket 25. Click on bucket in inventory 26. Click on bucket 27. Get stone 28. Click on loop in rope 29. Use stone on end of rope 30. Close rope view 31. Use rope on boards at top of well 32. Try to climb up 33. Fall down 34. Click on box 35. Get pliers 36. Back out 37. Turn right 38. Get more wood 39. Click on wood in inventory 40. Use pliers on nails 41. Close wood view 42. Turn right 43. Put nails on lower level of bricks 44. Click on rope in inventory 45. Click on stone in rope 46. Close rope view 47. Use stone on nails 5 times 48. Get straightened nails 49. Click on wood in inventory 50. Use nails on wood 51. Use stone on nails 52. Close wood view 53. Turn right 2 times (or left) 54. Place wood raft on ground (center) 55. Use point bone on water puddle 4 times 56. Float out of well Source: Escape Games 24